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<title><![CDATA[Jocuri Noi]]></title>
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<description><![CDATA[Previews]]></description>
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<title><![CDATA[Brütal Legend ]]></title>
<link><![CDATA[http://qpc.ro/blog_view_24_Brutal-Legend-.html]]></link>
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<description><![CDATA[Genul Adventure e &icirc;n mare parte mort. Singura cauz&#259; logic&#259; pe care o pot vedea e inteligen&#355;a &icirc;n continu&#259; deteriorare a genera&#355;iilor tot mai noi de gameri &#351;i dezinteresul fa&#355;&#259; de jocurile bazate pe storyline &#351;i care cer o f&#259;r&acirc;m&#259; de perspicacitate.]]></description>
<pubDate><![CDATA[Sat, 25 Apr 2009 17:51:16 GMT]]></pubDate>
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<title><![CDATA[Prototype ]]></title>
<link><![CDATA[http://qpc.ro/blog_view_23_Prototype-.html]]></link>
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<description><![CDATA[<p>Se ia una bucat&#259; erou care sufer&#259; de amnezie &#351;i de ceva abilit&#259;&#355;i supraomene&#351;ti, se presar&#259; zombi &#351;i armat&#259; pe deasupra &#351;i amestecul se pune &icirc;ntr-un New York din viitorul apropiat. Se las&#259; la foc mic circa treizeci de minute. Rezultatul: Prototype</p>]]></description>
<pubDate><![CDATA[Mon, 13 Apr 2009 05:58:03 GMT]]></pubDate>
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<title><![CDATA[Dark Sector]]></title>
<link><![CDATA[http://qpc.ro/blog_view_22_Dark-Sector.html]]></link>
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<description><![CDATA[Dark Sector face parte din acea categorie de jocuri care nu &icirc;&#355;i inspir&#259; mare lucru &icirc;n momentul &icirc;n care te ui&#355;i la screenshot-uri sau vizionezi filmule&#355;e aparent reprezentative pentru valoarea...]]></description>
<pubDate><![CDATA[Fri, 10 Apr 2009 17:02:48 GMT]]></pubDate>
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<title><![CDATA[Cryostasis: Sleep of Reason]]></title>
<link><![CDATA[http://qpc.ro/blog_view_21_Cryostasis-Sleep-of-Reason.html]]></link>
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<description><![CDATA[Alexander Nesterov este un meteorolog rus plin de ambi&#355;ie ce colind&#259; banchizele din apropierea Polului Nord, &icirc;mpins de curiozit&#259;&#355;i &#351;tiin&#355;ifice. Viscolul &#351;i temperaturile sc&#259;zute nu iart&#259; &icirc;ns&#259; nici m&#259;car un explorator experimentat, astfel &icirc;nc&acirc;t eroul nostru se treze&#351;te pierdut &icirc;n pustietatea alb&#259;, &icirc;nconjurat...]]></description>
<pubDate><![CDATA[Thu, 09 Apr 2009 15:14:36 GMT]]></pubDate>
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<title><![CDATA[Space Rangers 2: Reboot]]></title>
<link><![CDATA[http://qpc.ro/blog_view_20_Space-Rangers-2-Reboot.html]]></link>
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<description><![CDATA[Povestea e una voit cli&#351;eistic&#259; &#351;i aproape identic&#259; cu cea a predecesorului. De nu se &#351;tie unde &icirc;&#351;i fac apari&#355;ia trei rase extraterestre, denumi&#355;i colectiv Dominatorii, cu inten&#355;ii prea pu&#355;in pa&#351;nice, pe care nici m&#259;car nu se obosesc s&#259; &#351;i le argumenteze. De fapt, dac&#259; ve&#355;i avea curiozitatea s&#259; afla&#355;i de]]></description>
<pubDate><![CDATA[Wed, 08 Apr 2009 16:25:28 GMT]]></pubDate>
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<title><![CDATA[Rise of the Argonauts]]></title>
<link><![CDATA[http://qpc.ro/blog_view_19_Rise-of-the-Argonauts.html]]></link>
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<description><![CDATA[Rise of the Argonauts spune aceea&#351;i poveste a trupei de eroi care a pornit &icirc;n c&#259;utarea L&acirc;nii de Aur pe vasul Argo, doar c&#259; relateaz&#259; totul &icirc;ntr-o manier&#259; &ldquo;300&rdquo;. E ca &#537;i cum scenari&#537;tii au creat firul narativ cu c&acirc;teva secole &icirc;nainte de Hristos &#537;i un regizor american vine cu modific&#259;ri de ultim&#259; or&#259; pentru a]]></description>
<pubDate><![CDATA[Tue, 07 Apr 2009 14:40:05 GMT]]></pubDate>
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<title><![CDATA[FEAR 2: Project Origin]]></title>
<link><![CDATA[http://qpc.ro/blog_view_18_FEAR-2-Project-Origin.html]]></link>
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<description><![CDATA[Pe l&acirc;ng&#259; luptele &icirc;n slow-motion, decorurile repetitive &#351;i &icirc;mbinarea secven&#355;elor horror cu ac&#355;iune furibund&#259;,Fear <a href="http://computergames.ro/ro/jocuri/viewitem/id/260/name/fear/section/review.html" target="_blank"></a>a r&#259;mas cu siguran&#355;&#259; &icirc;n amintirea fanilor FPS &#351;i ca unul din rarele titluri cu o secventa introductiva&nbsp;<span style="text-decoration: underline;"><span style="font-weight: bold;"> </span></span><a href="http://www.youtube.com/watch?v=1-QfrYhn2gQ" target="_blank"></a> &bdquo;beton&rdquo; care chiar &#351;i acum, la mai bine de trei ani de la lansarea jocului, tot ar fi mai mult dec&acirc;t decent&#259; pentru un film low-budget. &Icirc;n 2005 erai noul &bdquo;point man&rdquo; al unit&#259;&#355;ii FEAR (First Encounter Assault Recon), creat&#259; &icirc;n secret de guvernul american pentru a combate amenin&#355;&#259;rile paranormale, iar]]></description>
<pubDate><![CDATA[Mon, 06 Apr 2009 16:35:39 GMT]]></pubDate>
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<title><![CDATA[ FUEL ]]></title>
<link><![CDATA[http://qpc.ro/blog_view_17_-FUEL-.html]]></link>
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<description><![CDATA[Un joc cu un a&#351;a titlu merit&#259; o referire la Metallica &icirc;n primele c&acirc;teva fraze. Acum c&#259; am terminat cu formalit&#259;&#355;ile, s&#259; trecem la bijni&#355;&#259;. Fuel e numele unui racing game aflat &icirc;n faza de dezvoltare de c&#259;tre Asobo Studio, un grup de oameni care nu sunt cunoscu&#355;i pentru mare lucru &icirc;n afar&#259; de c&acirc;teva adapt&#259;ri film-joc &#351;i faptul c&#259; nu &icirc;&#351;i spun]]></description>
<pubDate><![CDATA[Sun, 05 Apr 2009 16:12:04 GMT]]></pubDate>
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<title><![CDATA[Command & Conquer Red Alert 3: Uprising]]></title>
<link><![CDATA[http://qpc.ro/blog_view_16_Command-%26-Conquer-Red-Alert-3-Uprising.html]]></link>
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<description><![CDATA[Acum ceva luni &icirc;mi sosea &icirc;n po&#351;t&#259; m&#259;rul discordiei, un obiect rotund &icirc;ntr-o cutie ro&#351;iatic&#259;. N-avea bilet pe el de la gagici care s&#259; m&#259; invite s&#259; jurizez vreun concurs de frumuse&#355;e per se, dar nu v&#259; mint c&acirc;nd zic c&#259; de jurizat, l-am jurizat. At&acirc;ta tot c&#259; invidele nu se numeau Atena, Afrodita &#351;i Hera, ci Dasha, Eva &#351;i Suki. Mai pe &#351;leau, am avut ocazia s&#259;-mi plimb cursorul prin poate cel mai controversat joc de strategie lansat recent &ndash; iar asta nu pentru c&#259; ar fi introdus vreo mecanic&#259;]]></description>
<pubDate><![CDATA[Sat, 04 Apr 2009 15:24:31 GMT]]></pubDate>
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<title><![CDATA[Watchmen: The End is Nigh]]></title>
<link><![CDATA[http://qpc.ro/blog_view_15_Watchmen-The-End-is-Nigh.html]]></link>
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<description><![CDATA[Moda cu supereroii a fost inventat&#259;, ha&#351;urat&#259;, definit&#259;, revolu&#355;ionat&#259;, estetizat&#259;, finisat&#259;, dat&#259; cu &#351;mirghelu&rsquo; &#351;i &icirc;n cele din urm&#259; redefinit&#259; spre bucuria marelui public. B&#259;rba&#355;i &icirc;n colan&#355;i, cu chilo&#355;ii purta&#355;i pe dinafar&#259; &#351;i cu haine mai mulate dec&acirc;t o autostopist&#259; de carier&#259;, au definit ani de]]></description>
<pubDate><![CDATA[Sat, 04 Apr 2009 14:36:42 GMT]]></pubDate>
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<title><![CDATA[Call of Duty: World at War]]></title>
<link><![CDATA[http://qpc.ro/blog_view_14_Call-of-Duty-World-at-War.html]]></link>
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<description><![CDATA[Cunosc deja un num&#259;r destul de ridicat de indivizi care au spus c&#259; dac&#259; mai v&#259;d un singur shooter av&acirc;nd ca fundal unul din cele dou&#259; R&#259;zboaie Mondiale, or s&#259; o]]></description>
<pubDate><![CDATA[Thu, 02 Apr 2009 13:21:12 GMT]]></pubDate>
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<title><![CDATA[Battlefield: Bad Company - Xbox 360]]></title>
<link><![CDATA[http://qpc.ro/blog_view_13_Battlefield-Bad-Company---Xbox-360.html]]></link>
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<description><![CDATA[C&acirc;nd dezvoltarea unui titlu se apropie de stadiul &icirc;n care jocul poate fi trimis spre replicare &#351;i apoi &icirc;n magazine, produc&#259;torii pot decide s&#259; organizeze unul sau mai multe teste beta publice, fie &quot;la liber&quot;,]]></description>
<pubDate><![CDATA[Sun, 29 Mar 2009 11:51:27 GMT]]></pubDate>
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<title><![CDATA[Anno 1404]]></title>
<link><![CDATA[http://qpc.ro/blog_view_12_Anno-1404.html]]></link>
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<description><![CDATA[C&acirc;nd te ui&#355;i &icirc;n programul de prezent&#259;ri al unui publisher la Games Convention &#351;i-&#355;i alegi printre altele &#351;i un slot pe care scrie &ldquo;Unannounced title&rdquo;, nu prea &#351;tii la ce s&#259; te a&#351;tep&#355;i.]]></description>
<pubDate><![CDATA[Sun, 29 Mar 2009 11:32:48 GMT]]></pubDate>
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<title><![CDATA[BattleForge]]></title>
<link><![CDATA[http://qpc.ro/blog_view_11_BattleForge.html]]></link>
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<description><![CDATA[For mortals caught in a clash between insane gods and ancient giants, standing together is the only option. Using the forces of Fire, Frost, Nature and Shadow a mysterious]]></description>
<pubDate><![CDATA[Mon, 23 Mar 2009 16:05:12 GMT]]></pubDate>
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<title><![CDATA[World of Warcraft: Wrath of the Lich King]]></title>
<link><![CDATA[http://qpc.ro/blog_view_7_World-of-Warcraft-Wrath-of-the-Lich-King.html]]></link>
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<description><![CDATA[Cu Wrath of the Lich King b&#259;t&acirc;nd la poart&#259;, mul&#355;i dintre juc&#259;torii actuali de World of Warcraft au l&#259;sat frumos activit&#259;&#355;ile cre&#351;tine&#351;ti (cum ar fi raidurile) deoparte, concentr&acirc;ndu-se mai degrab&#259; fie pe adunarea de bani &icirc;n joc, fie pe explorarea serverului de test deschis recent,]]></description>
<pubDate><![CDATA[Mon, 16 Mar 2009 08:18:28 GMT]]></pubDate>
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<title><![CDATA[Divinity 2: Ego Draconis]]></title>
<link><![CDATA[http://qpc.ro/blog_view_6_Divinity-2-Ego-Draconis.html]]></link>
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<description><![CDATA[Lansat &icirc;n 2002, Divine Divinity a fost un joc care a ie&#351;it &icirc;n eviden&#355;&#259; &icirc;n primul r&acirc;nd datorit&#259; numelui s&#259;u. Era greu s&#259; ui&#355;i o asemenea al&#259;turare de cuvinte, dar, pe de alt&#259; parte, aceast&#259; combina&#355;ie nu avea cum s&#259; sugereze c&#259; este vorba de un joc serios, cu preten&#355;ii de a fi un titlu de referin&#355;&#259;. &Icirc;n plus,]]></description>
<pubDate><![CDATA[Mon, 16 Mar 2009 08:16:05 GMT]]></pubDate>
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<title><![CDATA[Runes of Magic]]></title>
<link><![CDATA[http://qpc.ro/blog_view_5_Runes-of-Magic.html]]></link>
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<description><![CDATA[Num&#259;rul MMO-urilor de tip Free-to-Play care au invadat pia&#355;a a crescut at&acirc;t de mult &icirc;n ultimul an &icirc;nc&acirc;t pentru mine, care am o pasiune &icirc;n a le testa, a devenit o problem&#259; s&#259; mai &#355;in pasul. E drept, doar o mic&#259; parte dintre ele merit&#259; aten&#355;ie, cum ar fi 9Dragons, Dofus, BOTS,]]></description>
<pubDate><![CDATA[Mon, 16 Mar 2009 08:14:23 GMT]]></pubDate>
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<title><![CDATA[Dragon Age: Origins]]></title>
<link><![CDATA[http://qpc.ro/blog_view_4_Dragon-Age-Origins.html]]></link>
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<description><![CDATA[Cu toate c&#259; ambele versiuni de Mass Effect (PC &#351;i Xbox 360) au fost foarte bine primite, mul&#355;i fani RPG old-school care au crescut cu Fallout, Planescape Torment, Baldur&rsquo;s Gate sau Icewind Dale au considerat c&#259; studiourile BioWare s-au &bdquo;consolizat&rdquo; iremediabil &#351;i c&#259; nu vor mai lansa vreun titlu care s&#259; se ridice la &icirc;n&#259;l&#355;imea RPG-urilor din &quot;vremurile de glorie ale RPG-urilor&quot;. Parc&#259; pentru a le face &icirc;n ciud&#259; &icirc;ns&#259;,]]></description>
<pubDate><![CDATA[Mon, 16 Mar 2009 08:11:51 GMT]]></pubDate>
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<title><![CDATA[Mirror&#039;s Edge]]></title>
<link><![CDATA[http://qpc.ro/blog_view_3_Mirrors-Edge.html]]></link>
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<description><![CDATA[&Icirc;ntr-o lume dominat&#259; de shootere first-person care de care mai sup&#259;rate, Mirror&#039;s Edge este o curiozitate. Un titlu de ac&#355;iune first-person &icirc;n care trebuie s&#259;... fugi. C&acirc;t mai repede &#351;i c&acirc;t mai bine. Nu, n-o s&#259; po&#355;i c&#259;ra cu tine jdemii de arme &#351;i nici n-o s&#259; salvezi P&#259;m&acirc;ntul de hoardele invadatoare de pe Marte. Trebuie doar s&#259; ajungi din punctul A &icirc;n punctul B f&#259;r&#259; s&#259; te prind&#259; poli&#355;ia.]]></description>
<pubDate><![CDATA[Mon, 16 Mar 2009 08:08:50 GMT]]></pubDate>
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